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View Full Version : Good news, everybody!



Hutz
03-06-2008, 11:40 PM
The highlight of the latest TF2 update:

Fixed critical modifier for explosive weapons (rockets, pipe bombs) increasing critical chance more than intended
Now if only they'll set the ammo back to what it used to be...

turb0z
03-07-2008, 10:49 AM
what's worse:

We've got 16 rockets/bombs, we do less damage now, run as fast as the heavy (always been this way), and ammo packs only give us 4 damn rockets and weapons only give us 8 rockets.

Talk about nerfing the classes...

Covert
03-07-2008, 05:19 PM
Of course if you actually log in, Brian was saying he wsa critting at almost 30-40%. That seems like crap to me

turb0z
03-08-2008, 09:58 PM
Defending in GravelPit is crazy. I run out of ammo so quickly now. It's not even that bad when defending dustbowl because ammo is so much easier to find there.

I have noticed the frequency of crits going down for both Soldier and Demo, but not dramatically. It's just not obnoxiously often like it used to be.

Hutz
03-08-2008, 10:48 PM
Which is why they should give them their ammo back.

Covert
03-09-2008, 10:56 AM
Learn to use the knife and you will be ok!

ski
03-10-2008, 08:27 AM
I would just like to say that after last night. The Crits have not changed on bit in fact i think they have gone up more. I mean i was witness to the other team getting 3 crits in a row and BMB also had 3 crits in a row. WTF OVER

f00d4tehg0dz
03-10-2008, 08:40 AM
yeah, and i had to heal ski a dozen times

somethng just doesn't add up
:_p

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